Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. Join us on Thursday, June 8, for a Q&A with Unity's Content Pipeline group here on the forum, and on the Unity Discord, and discuss topics around Content Build, Import Workflows, Asset Database, and Addressables!
    Dismiss Notice

Question White TextMeshPro turn grey at angles - WHY?!?

Discussion in 'UGUI & TextMesh Pro' started by newguy123, Feb 16, 2023.

  1. newguy123

    newguy123

    Joined:
    Aug 22, 2018
    Posts:
    1,209
    Hi
    Why does TMP seem to fade on angles?

    upload_2023-2-16_15-37-0.png

    then I angle it slightly and its no longer white!
    upload_2023-2-16_15-37-28.png

    very frustrating

    upload_2023-2-16_15-38-14.png
     
  2. newguy123

    newguy123

    Joined:
    Aug 22, 2018
    Posts:
    1,209
  3. mgear

    mgear

    Joined:
    Aug 3, 2010
    Posts:
    8,595
    if you disable that background plane, does it still happen?
     
  4. newguy123

    newguy123

    Joined:
    Aug 22, 2018
    Posts:
    1,209
    no, it doesnt

    however, they are not on the same plane. I have the text slightly forward from the plane

    the plane is at Z=0
    the text is at Z=-0.05
     
  5. mgear

    mgear

    Joined:
    Aug 3, 2010
    Posts:
    8,595
    whats your font asset settings (the window where you can create atlas)
     
  6. newguy123

    newguy123

    Joined:
    Aug 22, 2018
    Posts:
    1,209
    you mean this part?
    upload_2023-2-16_17-4-59.png
     
  7. mgear

    mgear

    Joined:
    Aug 3, 2010
    Posts:
    8,595
    yeah, padding seems ok, if its too low causes some issues.
     
  8. newguy123

    newguy123

    Joined:
    Aug 22, 2018
    Posts:
    1,209
    any other ideas?
    I cant be the only one having this issue
     
  9. mgear

    mgear

    Joined:
    Aug 3, 2010
    Posts:
    8,595
    does it happen with different fonts, unity version, hdrp/urp/birp?
    is there post processing, antialias? what shader it is using?
     
  10. newguy123

    newguy123

    Joined:
    Aug 22, 2018
    Posts:
    1,209
    On the plane's material, I adjusted the sorting priority down
    That seems to fix it!

    upload_2023-2-16_17-29-17.png