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White grass after updating project

Discussion in 'World Building' started by hum642tic144, Sep 30, 2022.

  1. hum642tic144

    hum642tic144

    Joined:
    Feb 4, 2022
    Posts:
    18
    Hello, I am having a problem with terrain grass. I recently upgrade my project from Unity URP 2020.3.11f1 to 2020.3.40f1 and now my terrain grass looks white. I have checked textures, materials and shaders and all seems ok. What can be happening?



    This is the shader with the textures:


    And If I open the prefab it looks ok:
     
  2. warthos3399

    warthos3399

    Joined:
    May 11, 2019
    Posts:
    1,645
    This is why you never update during the life of your project...
     
  3. hum642tic144

    hum642tic144

    Joined:
    Feb 4, 2022
    Posts:
    18
    I had a backup, I just wanted to try to update
     
  4. warthos3399

    warthos3399

    Joined:
    May 11, 2019
    Posts:
    1,645
    And as you found out, it wasnt a good idea, lol. Glad you had a backup (i usually have 3), Its just been a kinda rule, you decide on a version to use, and never update or change it, so many things can go wrong, and most times do...
     
    hum642tic144 likes this.
  5. the_Whizzkid

    the_Whizzkid

    Joined:
    Apr 15, 2020
    Posts:
    20
    A bit late for an answer, but in case some one else running into this: I had about the same, update from an 2020.3.15 to 2020.3.45, Meadow Environment - dynamic Nature. Version 2.9.3 Nature Manufacture shaders. URP. (for VR). Turned out that the shader was giving the problems. Weird enough: It shows pink on the prefab and Terrain details, but shows correctly in the editor and game. Also when compiled.
    Shader I am using now: NatureManufacture Shaders/Grass/Advanced Grass

    upload_2023-3-2_21-15-44.png

    upload_2023-3-2_21-14-28.png
    In Editor:
    upload_2023-3-2_21-17-38.png
     

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