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Question White border on backed lightmaps

Discussion in 'Global Illumination' started by Toonas, Jan 7, 2021.

  1. Toonas

    Toonas

    Joined:
    Sep 4, 2017
    Posts:
    19
    Hi everyone.
    My problem is my objects on baked lightmaps have a white border, which you can see on screenshots.
    upload_2021-1-7_1-59-0.png

    Baked lightmap:
    upload_2021-1-7_2-1-47.png

    upload_2021-1-7_2-9-9.png

    Lightmapping settings:
    upload_2021-1-7_2-6-4.png

    There is no overlap on scene. I tested in other versions of unity and have the same problem.
     
  2. Pema-Malling

    Pema-Malling

    Unity Technologies

    Joined:
    Jul 3, 2020
    Posts:
    248
  3. Toonas

    Toonas

    Joined:
    Sep 4, 2017
    Posts:
    19
    Yep. Stitch Seams was enabled on all objects.
    upload_2021-1-7_13-18-51.png
    (Screenshot of Mesh Renderer of one of objects with border)
     
    Last edited: Jan 7, 2021
  4. KEngelstoft

    KEngelstoft

    Unity Technologies

    Joined:
    Aug 13, 2013
    Posts:
    1,366
    Does the border disappear if you disable the denoisers?
     
    Toonas likes this.
  5. Toonas

    Toonas

    Joined:
    Sep 4, 2017
    Posts:
    19
    Yes. But map is too noisy. (result without any filtering)
    upload_2021-1-7_14-14-30.png