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While using amazon gamelift and UNet LLAPI, how to return the proper listening Port to gamelift?

Discussion in 'UNet' started by Ramphic, Sep 27, 2018.

  1. Ramphic

    Ramphic

    Joined:
    Jun 21, 2017
    Posts:
    60
    While using amazon gamelift and UNet LLAPI, how to return the proper listening Port to gamelift, and what's the standard process?

    If I return port by getting free ports, should I keep the unet server running continuously? Because if a process considers a particular port 'x' for it, 'x' should appear as busy for another process. So this needs unet server's host to be continuously running. Am I right?

    If I keep running host continuously, how to disconnect all connections of a host after a session ends?

    If above process is wrong, what's the correct process (or better process if any) for returning port while using UNet and gamelift?