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Discussion in 'Web' started by MaorDany, Oct 14, 2022.
For quality, rendering performance and file size?
If your target mobile: ASTC
For PC use the best compression for PC (forgot the exact term)
If you target both I recommend to use ASTC, as this would have higher PC vram usage, which probably is fine if mobile also runs ot
Thanks!, I need it for WebGL. Which texture compression is better for WebGL?
I gave your answer already. Depends on what your target device is.
Also using 2022.2 (or 2022.1 for more stability) might be nice since it has some WebGL optimization
The best is to do not use the "Override For WebGL" and stay on default with "use crunch compression" with a compressor quality set at 50. Change it on what you need on quality.
Thanks, I was able to compress the texture size from 10 mb to 1.2 mb