Search Unity

Question Which devices to target during QA?

Discussion in 'Testing & Automation' started by eco_bach, Apr 30, 2021.

  1. eco_bach

    eco_bach

    Joined:
    Jul 8, 2013
    Posts:
    1,601
    Creating a develop a workback schedule for the first time for a single user game targeting both android and iOS.
    Simple game logic but having said that an extremely short timeline (6 weeks!)
    I know Unity handles most of the cross platform issues but was curious how devs handle testing.

    What actual physical devices do you test on for a cross platform game? What portion of that 6 weeks should be used for testing? Any other tips suggestions?