Search Unity

Which build support for a Windows 10 standalone game?

Discussion in 'General Discussion' started by RageByte, Dec 7, 2019.

  1. RageByte

    RageByte

    Joined:
    Jul 2, 2017
    Posts:
    34
    Hi all,
    I'm looking to make sure I add the right build support for a windows 10 standalone game. Would it be the Universal Windows Platform Build Support or the Windows Build Support(IL2CPP) choice?
     
    Uni-Fin likes this.
  2. Ryiah

    Ryiah

    Joined:
    Oct 11, 2012
    Posts:
    21,175
    Neither of them is required. Windows build support comes with Unity automatically if you're on Windows. You only need Windows Build Support (IL2CPP) if you wish to use the IL2CPP scripting backend, and you only need Universal Windows Platform if you wish to sell your project on the Windows Store.
     
  3. RageByte

    RageByte

    Joined:
    Jul 2, 2017
    Posts:
    34
    Thanks Ryiah.
     
  4. Orhan-Duru

    Orhan-Duru

    Joined:
    Nov 20, 2015
    Posts:
    3
    I want to sell my project on the Windows Store.
    When i do Builds Settings for Universal Windows Platform, i get error (incompatible).
    The file containing the explanations is attached.

    Thanks.
     

    Attached Files:

  5. Orhan-Duru

    Orhan-Duru

    Joined:
    Nov 20, 2015
    Posts:
    3
    Error file.

    Thanks.
     

    Attached Files:

  6. JoNax97

    JoNax97

    Joined:
    Feb 4, 2016
    Posts:
    611
    Please open a new thread for your issue as it is only tangentially related to the original topic here.
     
    Joe-Censored likes this.