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Question Which Ads Package should use with 2021.3

Discussion in 'Unity Ads & User Acquisition' started by helloroy, May 2, 2022.

  1. helloroy

    helloroy

    Joined:
    Jun 23, 2016
    Posts:
    42
    Hello,

    I try to upgrade the project to 2021.3 and I can see the Services > Ads have a "Install Latest Version" button to upgrade Ads package to 4.1.0, but no display on Package Manager.


    When I finished the update with "Install Latest Version" button, I can see the Package Manager marked the 3.7.5 as Recommended...


    So, what version should I use for Unity 202.1.3?

    Thank you.
     
    Last edited: May 2, 2022
  2. xGeorgeV

    xGeorgeV

    Joined:
    Aug 8, 2013
    Posts:
    63
    Unity Ads 3.7.5

    With Unity Ads 3.7.5 you can check the loaded ads with Advertisement.IsReady(),
    but in Unity Ads 4.1.0 does not contain Advertisement.IsReady().

    In Unity 4.1.0 after "Advertisement.Load("Android_Interstitial",this);" the Unity Ads SDK always call only the OnUnityAdsFailedToLoad() event with Timed_out error, but the advertisement is loaded.
     
  3. helloroy

    helloroy

    Joined:
    Jun 23, 2016
    Posts:
    42
    I using 4.1.0 on physics mobile devices, Interstitial and reward ads is working for me, the only problem is some Ad content bigger than screen size and no close button, this is a very big problem, player will get blocked.