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Where to find developer licensed game templates/kits ?

Discussion in 'General Discussion' started by A-Tunga, Dec 13, 2020.

  1. A-Tunga

    A-Tunga

    Joined:
    Jul 13, 2014
    Posts:
    13
    Hi,
    I am trying to sell reskinned games. But there is a problem.
    Customers must buy game code from c.canyon or asset store. And that cost a lot.
    I am trying to get a license that covers that area. Are there any solutions. Thanks
     
  2. Mauri

    Mauri

    Joined:
    Dec 9, 2010
    Posts:
    2,657
    Disclaimer: I'm not a lawyer.

    In general, you can't (re)sell something that isn't yours.

    If you use Assets from the Asset Store, you're out of luck (see '3. Your Use of the Unity Asset Store' of the ToS). Same with CodeCanyon (see their Licenses information).
     
  3. A-Tunga

    A-Tunga

    Joined:
    Jul 13, 2014
    Posts:
    13
    Firstly thank you. Yes, I am aware of that. I am not selling app code.
    Customer buys their code from this code sites.
    And I reskin them. Just like a freelancer that edits your code.
     
  4. Vryken

    Vryken

    Joined:
    Jan 23, 2018
    Posts:
    2,106
    You want to sell asset flips?
     
    A-Tunga likes this.
  5. A-Tunga

    A-Tunga

    Joined:
    Jul 13, 2014
    Posts:
    13
    Yes
     
    Amon likes this.
  6. Amon

    Amon

    Joined:
    Oct 18, 2009
    Posts:
    1,368
    Lol. Well, you can't get more honest than that.
     
    NotaNaN and Antypodish like this.
  7. A-Tunga

    A-Tunga

    Joined:
    Jul 13, 2014
    Posts:
    13
    :) My English is not very good, sorry about that. I'm trying to use min words to explain myself. lol
     
  8. Amon

    Amon

    Joined:
    Oct 18, 2009
    Posts:
    1,368
    I'm not having a go at you or anything like that it's just you were brutally (lol) honest about wanting to sell asset flips. I still chuckle reading this.

    Yo, if it makes you money then sell as many asset flips as you want. It's not illegal. Crafty, yes, but not illegal, at least not here in the uk.

    lol.
     
  9. A-Tunga

    A-Tunga

    Joined:
    Jul 13, 2014
    Posts:
    13
    Thanks. People know they're going to buy asset flips. They want it that way. Because it's cheaper.
     
  10. Ryiah

    Ryiah

    Joined:
    Oct 11, 2012
    Posts:
    20,137
    It's very much dependent on the platform and the audience you may have built up. If you tried asset flips for PC on a store like Steam your games and your company would be dragged through the mud for it. Meanwhile it seems to be the norm on mobile platforms.
     
    NotaNaN and MadeFromPolygons like this.