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Question where the F*** is the build button?

Discussion in 'Unity 6 Beta' started by laurentlavigne, Apr 21, 2024.

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  1. laurentlavigne

    laurentlavigne

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    can you stop changing stuff without consulting with us - for one release?
    90% won't use this so tuck it away as an option in the build window

    upload_2024-4-20_20-9-17.png
     
  2. gamesplease

    gamesplease

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    I'm pretty sure you have to click on "Switch Profile" if you want to change the platform you want to build to, just like how it worked before :)
     
    bugfinders likes this.
  3. mgear

    mgear

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    at least should have the build buttons there grayed out (with tooltip saying why cannot build..)

    now they just suddenly appear out of nowhere..
     
  4. bugfinders

    bugfinders

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    theres a big long rant somewhere about how these profiles are annoying people
     
  5. AcidArrow

    AcidArrow

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    Now that they have added player settings overrides, they are *somewhat* useful.

    But to stay on topic, the build button is now on the top right and when you click a different platform it becomes switch (which mirrors the old behaviour).

    There are 2 main differences:

    1. In the previous build menu, build and run stayed greyed out when you click another platform, here it disappears. I think removing it causes confusion.

    2. This is the main point I want to make. Why, oh why, is the button that actually does the thing I opened this window for at the top right? Is this a shift in Unity design? Can I expect other important buttons that do important stuff to be moved to the top right? For example, will the lighting window's "Generate Lighting" button be moved to the top?

    If yes, then do all these changes together so the editor makes sense.

    If not, then what the frak are you doing? We don't need each Unity window to have its own esoteric logic. I dread opening Unity settings these days, because each one is designed with completely different principles in mind and nothing makes sense.

    Just because some marketing guy thought "let's place all important buttons around our 'Learn about our S***try services' button, so users are forced to look at it all the time and maybe click it by mistake", does not mean it is a good idea.
     
    Last edited: Apr 22, 2024
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  6. Peter77

    Peter77

    QA Jesus

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    When I first opened the window, it didn't show the entire window content. Since in earlier Unity versions the button was in the lower-right corner, I scrolled the content down. But surprise, the Build button wasn't there.

    My best guess is that they moved the button to the top to avoid having to scroll down.
     
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  7. AcidArrow

    AcidArrow

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    The old menu does not have that problem with the button is on the bottom there. So they solved a non problem and in the process broke all previous convention.

    The button could be on a bar at the bottom that is always there regardless of where the scroll is: look how to lighting window and the generate Lighting button works. You can scroll and the generate lighting is visible at the bottom regardless.
     
    Last edited: Apr 21, 2024
  8. Ryiah

    Ryiah

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    I wonder how long it'll take before there are assets on the store replicating the old layout. :p
     
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  9. AcidArrow

    AcidArrow

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    In fact they already do that, they just do it at the top:
    upload_2024-4-21_21-48-22.png

    The reason is for people to have to look at the Dev Ops button and maybe click it by mistake, that is all, there is no other reason.

    I feel like we are nearing a future where the popular browser adblock extensions will add support for the Unity editor.
     
    boyaregames likes this.
  10. halley

    halley

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    Stop changing stuff! Fix this! Improve this! Support this! Make it more organized! Stop changing stuff!

    Man, some people are just born angry. Go touch grass.

    When I see "Welcome to the new..." I slow down and look around and learn what is new, and how to do things with the new feature.
     
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  11. AcidArrow

    AcidArrow

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    Let us know how it goes when you open Unity and there is a pop up saying "Welcome to Unity Muse, the new way to do things with Unity".
     
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  12. bugfinders

    bugfinders

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    dont forget muse is a paid sub on top of everything else :D
     
  13. Ryiah

    Ryiah

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    But have you stopped to ask "was this an improvement over the previous approach"? I've not spent long with the new build menu but changes over the past few years haven't always been positive. For example progress bars in their own window altering the way ALT-TAB and the icon on the taskbar functions.

    His wording could stand to be better but it's very clearly a side effect of his frustrations with the poor job done by what I've started to think of as one of the worst UI/UX teams I've ever seen. The removal of the searchable context menu because in an entire year they couldn't get it working is very telling.

    I've been trying to give them the benefit of the doubt that it's just management but it's been getting harder to do.
     
    Last edited: Apr 21, 2024
  14. restush96

    restush96

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    Seems like `laurentlavigne` a senior being senior that lack of angry management. If you hate Unity that made a change(s) that cause dissatisfaction, doesn't mean you need to become barbaric too. Growth up... Oops, a senior cannot grow up anymore xD
     
  15. AcidArrow

    AcidArrow

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    Doesn’t mean you need to reply to it either, people get less eloquent when they are frustrated, not sure where “barbaric” comes into play.
     
  16. TheRobWatling

    TheRobWatling

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    Well, instead of using S***ty language, just take a moment to speak like a regular civilized person and maybe people will 1. take it more seriously and 2. not ignore it because it seems like someone having a tantrum.
     
  17. AcidArrow

    AcidArrow

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    Ah, yes, of course, the actual point being made doesn't matter, it's all about tone and language and other pleasantries, let's all whisper civilized nothings into each other's ears.

    Here you go
     
    Last edited: Apr 22, 2024
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  18. Enzi

    Enzi

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    Tries to act mature - immediately goes into a personal attack. /fail
     
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  19. Lurking-Ninja

    Lurking-Ninja

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    Unity is ignoring a metric ton of feedback every year. The language doesn't matter, they ignore the saliva-saturated feedback from fanboys too. So, whatever.
     
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  20. restush96

    restush96

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    @Enzi Nah, I did realized that but it's a joke. However, your post and mine are out of topic. You could have ignore my reply tho. Just need a time this thread getting locked down.
     
  21. Ryiah

    Ryiah

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    That's a pretty lousy defense and frankly one that I don't interpret at all from reading the post. Keep in mind there is no body language or any other tells that you would have in real life on a text-based forum. It's why you'll often see a "/s" on reddit when someone is being sarcastic.
     
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  22. Enzi

    Enzi

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    Mhm, that's why you double down in your 2nd post. Is that still part of the setup so the joke lands in your next post?

    But you are right, on topic:
    We have this thread. Devs seem to listen but seem to be stuck on what we have now. UX leaves a lot to be desired but tbh, before I care about UX, I want the same functionality that Build Configuration had. As a lot of things are moving into devops, CI/CD and build server, it's actually no wonder we are stuck with the most bare bones, out of touch build window possible. You think you can build Android/iOS/WebGL with 1 click? Think again! But we do sell you build server credits ... please buy
     
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  23. pbritton

    pbritton

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    I don't understand why the Build button is at the top corner. It breaks the standard work flow just for the sake of being different.o_O
     
  24. restush96

    restush96

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    @Enzi Okay, that's good joke. You are really funny. The op should have make criticize Unity like you, rather than using barbaric word even censored.
     
  25. Lurking-Ninja

    Lurking-Ninja

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    https://forum.unity.com/threads/a-new-hub-release-is-available-v3-6-0.1509407/#post-9428519

    Guess what happens if you ask nicely.

    I'll help: nothing. They don't care. Unity thinks whatever visibility they get by these "features" trumps all UX. So they simply don't give a flying ef about the users' inconvenience, the important thing is that they hit your nose in the cloud-solutions they are selling to you. Talking about "barbaric".

    See these:
    6 months later:
    https://unity.com/roadmap/unity-hub

    No sign of even the discussion of feedback. Nada.
     
    Last edited: Apr 23, 2024
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  26. restush96

    restush96

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    @Lurking-Ninja I see, I know what you mean, but there will be no different even you use barbaric language. Proof me wrong.
     
  27. AcidArrow

    AcidArrow

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    No one said the “barbaric” language is more effective, we are all saying it doesn’t matter, so let people express themselves how they want.
     
    Last edited: Apr 23, 2024
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  28. Lurking-Ninja

    Lurking-Ninja

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    Why would I? I never stated what you demand me to prove. You forced yourself in a discussion which began this way:
    We started to discuss that this is not the case, the used language doesn't matter, Unity simply ignore any feedback which would harm its predatory advertisement setups.
    Then you came along and started to talk about how people should use soft language and we should prove that the softer language would be less effective or something. We simply stated that the tone of the feedback doesn't matter. Actually nothing we say to Unity really matters, they will implement their predatory advertisement "features" and if we ask for something doesn't matter on the grand scheme of things they will throw some small changes around so people think Unity actually listen to feedback.
     
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  29. UnityJuju

    UnityJuju

    Unity Technologies

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    Hey folks,
    I believe this thread has run its course.
     
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