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Question Where is the origin of the Center Eye for the Tracked Pose Driver?

Discussion in 'XR Interaction Toolkit and Input' started by redcurry79, Jan 5, 2021.

  1. redcurry79

    redcurry79

    Joined:
    Oct 26, 2020
    Posts:
    36
    I'm developing a multiplayer game, and I need to match a player model's head position with their camera position appropriately. The camera (in XR Rig) has a Tracked Pose Driver component whose Pose Source is set to "Center Eye - HMD Reference." Where would this correspond to exactly on a model? Right in between the eyes (if so, in the middle of the eyeball or on the front or the back)? In the middle of the head? In the middle of the physical device (head-mounted display)? I'm currently using an Oculus Quest.
     
  2. Matt_D_work

    Matt_D_work

    Unity Technologies

    Joined:
    Nov 30, 2016
    Posts:
    202
    it depends on the device, but it is typically between the eyes.