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Where Did UnityEngine Snippets go?

Discussion in 'Scripting' started by Gaudinman, May 24, 2019.

  1. Gaudinman

    Gaudinman

    Joined:
    May 2, 2018
    Posts:
    5
    I remember when I first started development I would type Vector3.forward and the intellisense would display the summary/snippet akin to "<0, 0, 1>" along with auto completion suggestions. I no longer have this description showing up for anything in the UnityEngine namespace and I kind of miss it (auto completion still works).

    I have dug through settings and forums looking for the setting that toggles this but I haven't found it. Maybe I am just not referring to it by its real name? I just miss having the small summary details listed on the unity objects as it was occasionally helpful. I have upgraded from Visual Studio 2017 Professional to Visual Studio 2019 Community.

    Any help or direction is appreciated!

    Thank you!
     
  2. StarManta

    StarManta

    Joined:
    Oct 23, 2006
    Posts:
    6,259
    Do you mean like this? (attached)
     

    Attached Files:

  3. Gaudinman

    Gaudinman

    Joined:
    May 2, 2018
    Posts:
    5
    Yes like that! However I am missing the "Creates a new vector with the given x, y, z components." description below
     
  4. TaleOf4Gamers

    TaleOf4Gamers

    Joined:
    Nov 15, 2013
    Posts:
    789
    Known bug. I have reported it a couple of weeks month ago. It was confirmed and I have not seen a fix yet nor received an email about any fix.

    Here is a link to the report in case you want to follow it:

    https://fogbugz.unity3d.com/default.asp?1148065_797od947uccpfd92
     
  5. Gaudinman

    Gaudinman

    Joined:
    May 2, 2018
    Posts:
    5
    Great answer Tale, thank you. I'll keep an eye on that.

    Thank you Star as well.