When importing models from Blender to Unity, I usually change the import settings for materials.I used to chose "Use External Materials (Legacy)" instead of "Use External Materials" and everything was fine. see also https://docs.unity3d.com/Manual/FBXImporter-Materials.html#Legacy Now this option seems to be gone (Unity 2018.2.13). Under import settings/Materials I can only chose "Import material" yes or no but there are no sub-options whatsoever. This means that my models are not imported properly (i.e. missing faces). Does anyone know how can I change this? Where did this option go?