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Feedback When will we get back the ability to turn on/off vsync???

Discussion in 'Editor & General Support' started by Stardog, Aug 2, 2022.

  1. Stardog

    Stardog

    Joined:
    Jun 28, 2010
    Posts:
    1,910
    We can no longer adjust vsync from the editor while playing. They've moved it to a section of the menu that disables when playing.

    Reported as a bug - https://unity3d.atlassian.net/servicedesk/customer/portal/2/IN-8288
    They also did this mistake with the snapping tool, but managed to fix it. This one they won't fix?

    Another result of Unity not using their own editor to create anything.
     
  2. ryanjo

    ryanjo

    Unity Technologies

    Joined:
    Dec 14, 2018
    Posts:
    17
    Hey Stardog

    Thanks for bringing this to our attention! This is an oversight on my part. We moved the vsync checkbox into the on-play-behavior menu since we thought it made more sense when selecting between playing in a window versus playing fullscreen, alongside other display settings. However the disable drop-down is too aggressive and catches the vsync toggle as well.

    I've created the relevant tickets and backports into my current sprint so this will be fixed soon.
     
    spiney199 and Stardog like this.