For a while there it looked like Unity and Mixamo loved each other so much there might be a baby on the way with the sheer amount of times that Mixamo was included in sales while the rest of us patiently waited the months or year+ to go on sale and, heck, Mixamo even had a permanent slot on the front page so nobody could miss looking at Mixamo... Well I have over 800 animations from Mixamo and whenever I try to use them with Humanoid characters so I can make use of the retargeting which is why Mecanim was brought into existence for in the first place I still cannot use a single one of those files as all of them get messed up insanely badly. I was looking for a solution to the problem and all I got was people complaining about this from YEARS ago and yet, in 2018.1 you STILL can't use Mecanim to retarget a Mixamo animation. As soon as you convert the animation to Humanoid it gets messed up... If you leave it as Generic then the animation plays just fine... but you can't use the retargeting so yo better hope that every single character you buy on the store has the exact same skeleton setup. In my case, I bought the Kunoichi character which comes pre-rigged and is mecanim compatible but doesn't come with any animations. After trying to add some animations, this is the best result I got: from this setup A prize to anyone who can correctly guess what this animation is supposed to be... Clearly it's obvious, right? Trust me, the rest of the animations look scores of magnitudes of infinity or more worse than this. So what the hell, man? After all these many years when is Mecanim finally going to be able to retarget animations? The only way for me to use the Macanim animations was to open the mesh in Maya, remove the skinning, export to OBJ, upload to Mixamo to be reskinned with their skeleton then download each of the animations I want to use while exporting a copy of that model with each animation. Now I just have to repeat for every character in the game and download the same animations again for each of them. How totally pointless is that? So when can we expect to see Mixamo retargeting working in Unity?