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When will new Unity UI be available?

Discussion in 'General Discussion' started by ImNotAfred, Jul 12, 2018.

  1. ImNotAfred

    ImNotAfred

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    I really look forward to it.
     
    Braineeee and rakkarage like this.
  2. zombiegorilla

    zombiegorilla

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    About 3-4 years ago.
     
  3. LurkingNinjaDev

    LurkingNinjaDev

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  4. ImNotAfred

    ImNotAfred

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    It's not out yet.
    Unity engineers showed new UI editor in Berlin. I wonder when it will come out.
     
  5. Murgilod

    Murgilod

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    zombiegorilla sometimes I think you are a worse poster than I am.
     
  6. sevensails

    sevensails

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    I think that he is asking about the new unity editor UI which will use HTML similar code instead of the infamous GuiLayout.
     
    rakkarage likes this.
  7. zombiegorilla

    zombiegorilla

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  8. Murgilod

    Murgilod

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    Joe-Censored likes this.
  9. tsibiski

    tsibiski

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    Omg, html for the editors???? That is what I have wanted for so long. I began trying to develop a specialized web view that renders html that I coded in local html files, in place of GuiLayout EditorWindows. And with javascript hooks to communicate back to the editor.

    I didn't get far because of how darn difficult they make it to access WebView base classes and their dependencies, but knowing something like that is around the corner is a huge relief. GO UNITY!
     
  10. zombiegorilla

    zombiegorilla

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    You mean the editor interface design?
     
  11. Kiwasi

    Kiwasi

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    rakkarage likes this.
  12. zombiegorilla

    zombiegorilla

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    There was basically a one or two line comment when talking about the roadmap where they mention/show the interface design. It looks similar to adobe's. Meh.
     
    rakkarage likes this.
  13. LurkingNinjaDev

    LurkingNinjaDev

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  14. tsibiski

    tsibiski

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    Ah, a lot of that is already available in my Trilleon's SWAT window architecture (although none of what I have created affects existing windows, only those that use my SWAT editor window architecture). At least everything sans html design.

    Shameless plug: That SWAT architecture can be seen here, to a fairly good extent.

    Note, this architecture is available within Trilleon, and does not in any way rely on Trilleon (but is implemented by Trilleon). It can be gotten for free here on Github. You can find it in "Assets/Automation/Engine/Xtra/Editor". If nothing more, it can be a temporary thing until this comes out from Unity.

     
    Last edited: Jul 13, 2018
  15. QFSW

    QFSW

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    New Editor UI is preview in 2018.3

    I think as a package not sure
     
  16. AndersMalmgren

    AndersMalmgren

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    Why only the editor? The player UI would also benefit of a more modern approach html combined with a MVVM library is sooo much nicer to work with than Unity UI
     
  17. Meltdown

    Meltdown

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    A new editor UI coming? Wowsas.

    I am so happy I could go spend another 8 years making a game
     
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  18. WillNode

    WillNode

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    Wait. Those two new system is only exist inside Unity Editor? How sad :(
     
  19. Lars-Steenhoff

    Lars-Steenhoff

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    I also look forward to see how it looks,
    at same time I also wish for an option to switch between different themes. so the old interface will still be available as an option for those who prefer that.
     
    landon912 likes this.
  20. Ryiah

    Ryiah

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    Checking the examples on Github shows that there are references to UnityEditor.Experimental.UIElements but there are references to UnityEngine.Experimental.UIElements too. We were told in the Unite Berlin keynote that this will replace IMGUI but since IMGUI may still be actively used it will provide a compatibility layer to handle IMGUI.

    https://github.com/Unity-Technologies/UIElementsExamples/tree/master/Assets/Editor

    With this in mind since you can use IMGUI outside of the editor it stands to reason that UIElements would have to function outside of the editor too in order to provide full backwards compatibility with IMGUI.
     
  21. landon912

    landon912

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    Can’t wait for the new threads about the light skin not being free after they seem to make it lighter in the new theme.
     
    Ryiah likes this.
  22. HeadClot88

    HeadClot88

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    I am really not a fan of the light theme that unity has. It just blinds me when trying to work for long periods of time. :(
     
  23. Lars-Steenhoff

    Lars-Steenhoff

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    This is not about light or dark, its about the new ui proposal. moslty its removing the gradients and replacing them with a solid color, and some new icons and icons placements. they will come in both light and dark themes.
     
  24. WillNode

    WillNode

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    They should have to. Although it's quite unlikely since Editor GUI is heavily packed while Runtime IMGUI is not. Also bloating the runtime with shiny HTML-like GUI seems not on their option (Sorry being pessimist, but they said it in Roadmap, "UIElements for Editor Extensions")

    I understand that Unity 4.6 UI should be used to completely replaces that, but I really liked IMGUI since I can write entire UI logic in separate script and not having me jump between GameObjects and Callbacks over and over.
     
  25. zombiegorilla

    zombiegorilla

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    Indeed. Uielements appears to be largely a replacement for editorguilayout not for imgui in general.
     
    WillNode likes this.
  26. hippocoder

    hippocoder

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    New flat style means that you will automatically become a way better developer.
     
    Ryiah, Braineeee, recursive and 4 others like this.