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When will be 2D Renderer Camera Stacking supported?

Discussion in 'Universal Render Pipeline' started by VStopka0, May 24, 2020.

  1. VStopka0

    VStopka0

    Joined:
    Aug 11, 2017
    Posts:
    14
    Hey,

    I would love to ask mainly the Unity staff, but if anyone else has any kind of information about this, I'd love to hear from you.

    So my question is: When approximately will 2D Renderer Camera Stacking be supported in Universal Render Pipeline.

    I am in the middle of a development of a 2D game using URP that will last at least a year, and so I would like to know, if I am waiting for the new version, or I have to find another solution (Almost impossible to find any).

    Thank you,
    Viktor Stopka