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When using unity profiler, EditorLoop has ms Time 4950 ms

Discussion in 'Editor & General Support' started by DeathRace26, Jul 14, 2019.

  1. DeathRace26

    DeathRace26

    Joined:
    May 26, 2019
    Posts:
    75
    Hello,

    I've recently ran into an issue with unity profiler. I've got no idea what could be the cause. Game renders like 1 frame per minute. When i disable this profiler, i can go to like 50-70FPS. Everything was running fine before. I dont know what could cause this behaviour. Just one important thing that could help, I'm using unity 2018.3.9f1 Personal.

    Please, someone help me. I have been searching lot of time and still havent been able to resolve this.

    Thanks in advance,