Search Unity

Resolved When Unity XR will support SteamVR?

Discussion in 'VR' started by blackfox_studio, Nov 6, 2020.

Thread Status:
Not open for further replies.
  1. blackfox_studio

    blackfox_studio

    Joined:
    Apr 8, 2019
    Posts:
    40
    I have developed a VR project using the XR Interaction Toolkit on Oculus Quest. At some point I would like to deploy on HTC Vive without using any particular dirty hack or downgrading to a legacy framework.
    Do you know if there is any such integration plan in the Unity roadmap?
     
    i8ateyou likes this.
  2. joejo

    joejo

    Unity Technologies

    Joined:
    May 26, 2016
    Posts:
    958
  3. mfuad

    mfuad

    Unity Technologies

    Joined:
    Jun 12, 2018
    Posts:
    335
    Hi @blackfox_studio, make sure you check out our plans for OpenXR as well. With OpenXR, all input from conformant OpenXR runtimes (including Valve’s runtime) will be routed through Unity and can be accessed through Unity's Input System and the XR Interaction Toolkit.

    Going to close this thread; if you have any additional questions feel free to respond in the thread I linked above.
     
    blackfox_studio likes this.
Thread Status:
Not open for further replies.