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When Managed Stripping level is High/Medium getting android export pink

Discussion in 'Linux' started by flyingorcus, Dec 15, 2018.

  1. flyingorcus

    flyingorcus

    Joined:
    Sep 23, 2018
    Posts:
    3
    I am using Light Weight Rendering Pipeline and IL2CPP as scripting backend

    In player settings, whenever `Managed Stripping Level` is Medium or High, I get pink screen when running on Android. I am able to see my UI so only LWRP shaders seem to be missing.

    I also tried using Mono backend, the same thing happens, everything runs fine only at `Low` setting.

    Unity Version: 2018.3.0f2
     
    Last edited: Dec 15, 2018