I'm starting to replace my CommandBuffers for the recommended barriers, but I don't understand exactly when it executes the query. When we add to the CB or on Playback? Example: System 1: Add some entities to be destroyed by EndSimulationEntityCommandBufferSystem, using a query that returns 10 entities. System 2: Create 5 entities that will fit que query to be destroyed in System 1. EndSimulationEntityCommandBufferSystem: Will it destroy entities created in System 2?