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Unity's version control component has been upgraded to Plastic SCM.

when committing collab sometimes delete shadergraph

Discussion in 'Unity Collaborate' started by laurentlavigne, Dec 27, 2020.

  1. laurentlavigne

    laurentlavigne

    Joined:
    Aug 16, 2012
    Posts:
    6,225
    urp 8.31
    collab 1.39
    (can't use the latest collab because revert file doesn't work in that new version)
     
  2. laurentlavigne

    laurentlavigne

    Joined:
    Aug 16, 2012
    Posts:
    6,225
    F***! it overwrote the shadergraph with another file that had the same first name but not extension, on commit! sorry guys but ... what a piece of S***!
     
  3. Neto_Kokku

    Neto_Kokku

    Joined:
    Feb 15, 2018
    Posts:
    1,751
    The first rule of Collab is you don't use Collab.
     
    laurentlavigne likes this.
  4. laurentlavigne

    laurentlavigne

    Joined:
    Aug 16, 2012
    Posts:
    6,225
    :D
    I forgot
    too bad there is "problem solved" tag in the collab forum