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When building for IOS: Socket: connect failed, error: Operation now in progress(36)

Discussion in 'iOS and tvOS' started by pKallv, Dec 27, 2014.

  1. pKallv

    pKallv

    Joined:
    Mar 2, 2014
    Posts:
    1,138
    When i building for IOS i get the following messages:
    Code (csharp):
    1.  
    2. Socket: connect failed, error: Operation now in progress(36)
    3. connect failed
    4. Failed to connect to player ip: 10.0.1.56, port: 55000
    5.  
    Anyone that can share some light on what this means?
     
    reytuty and gdbjohnson like this.
  2. ShadowM8

    ShadowM8

    Joined:
    Aug 21, 2012
    Posts:
    16
    I see the same error, any advice would be nice.

    Thanks!
     
  3. gdbjohnson

    gdbjohnson

    Joined:
    Dec 16, 2014
    Posts:
    40
    Bueller? Bueller?

    I also get this for both iOS and Android builds.
     
  4. elenapavlyushina

    elenapavlyushina

    Joined:
    Jul 22, 2016
    Posts:
    1
    Same error. How to fix this?
     
  5. inejwstine

    inejwstine

    Joined:
    Sep 22, 2012
    Posts:
    4
    I had this. What fixed it for me was changing the Active Profiler.
    At the top of the Profiler tab, click on Active Profiler, and it will give you a list of devices that can be profiled, including Editor, and any devices that can be profiled that are currently connected. Choose the one you're trying to Profile, and try again.
    Hope that helps!
     
  6. reytuty

    reytuty

    Joined:
    Nov 28, 2012
    Posts:
    1
    The same error here. Unity 2019.2.3f1
     
  7. Grimps

    Grimps

    Joined:
    Nov 4, 2016
    Posts:
    15
    I'm also getting this error 2019.3.4f1

    Just starting to research it but very little it coming up.