I am getting closer to release my first bigger game, which I am planning to release on Steam. And I am now thining about experiences that other can have with it... I mean, I have now a friend, who will contact some website/players for some review of the game, so it can reach more players, so I just don't release the game and let it live by itself. How is your experience with releasing a game? What all did you do for you increasing the audience of your game? And in the end, how much copies of your game did you saled (first month, overall)?