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Official What’s working well, and what are your biggest pain points?

Discussion in 'High Definition Render Pipeline' started by Matjio, Mar 8, 2021.

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  1. Matjio

    Matjio

    Unity Technologies

    Joined:
    Dec 1, 2014
    Posts:
    108
    Hello!

    While the Unity 2021 development cycle is running at full speed, Unity's Product Management is looking at future releases, and we would like to learn about your overall experiences working on a Unity project today - for example, what’s working well, and what are your biggest pain points?

    If you’ve worked on a project using Unity anytime recently, we’d like to hear from you via this survey. The learnings will help Unity understand how to focus our efforts to better support the needs of creators.

    This survey should take between 5 and 10 minutes to complete.

    Thanks is advance for your time.
    Mathieu (Graphics Product Manager)

    Note: only anonymized and aggregated data will be shared as a tool to prioritize future focus.


    Edit:

    Hey, sorry, my fault, the survey is now closed, and I forgot to remove it. Closing this thread now.
     
    Last edited by a moderator: Apr 14, 2021
  2. altepTest

    altepTest

    Joined:
    Jul 5, 2012
    Posts:
    1,105
    link said "Sorry, this survey is not currently active."
     
    radiantboy likes this.
  3. jbooth

    jbooth

    Joined:
    Jan 6, 2014
    Posts:
    5,461
    That says so much..
     
    florianBrn likes this.
  4. Thermos

    Thermos

    Joined:
    Feb 23, 2015
    Posts:
    148
    compiling shaders
     
    florianBrn and id0 like this.
  5. jbooth

    jbooth

    Joined:
    Jan 6, 2014
    Posts:
    5,461
    maybe they went over the keyword limit..
     
    florianBrn and radiantboy like this.
  6. Ruchir

    Ruchir

    Joined:
    May 26, 2015
    Posts:
    934
    Still not active :(
     
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