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What's the state of the Linux editor?

Discussion in 'Linux' started by MartinIsla, Mar 20, 2019.

  1. MartinIsla

    MartinIsla

    Joined:
    Sep 18, 2013
    Posts:
    104
    Good morning, everyone!
    I'm a Unity Plus user, make games for a living and Unity is the software that's always running in my computer.
    A month ago I decided to move to Linux knowing there is a native version of the Unity editor.
    I got everything working easily (Linux isn't the monster I remembered anymore and I'm able to play Overwatch with maxed out settings at 120 fps, same as -or better than?- Windows, so kudos to the Linux community!)

    Now I want to know the state of the Linux editor.
    • Are people actively working on it, solving existing bugs and improving overall performance?
    • What's Unity's commitment with it? Will it stay forever or is there a chance of the project being abandoned?
    • Is there a roadmap publicly available?
    Please, don't take this bad, I'm asking nicely and because I really need to know for professional purposes. I sincerely value the fact Unity remembered there's a 3rd widely-used OS out there.

    Thanks!
     
    Last edited: Mar 21, 2019
    Skade88 likes this.
  2. Flavelius

    Flavelius

    Joined:
    Jul 8, 2012
    Posts:
    945
    Just chiming in; I'd be interested to know that too, since i'm evaluating switching to linux (now that win7 nears its end), and also need unity for work.
     
    Skade88 likes this.
  3. mageaster

    mageaster

    Joined:
    Sep 1, 2015
    Posts:
    85
    Haha, noone have done for the promotion of Linux more than MS.

    Sorry for the offtop.
     
  4. TwoTen

    TwoTen

    Joined:
    May 25, 2016
    Posts:
    1,168
    The Linux editor is something great. I personally don't make games, but instead open source networking libraries and such. I only run Linux nativley on my boxes. The fact that Unity does offer a Linux editor is just absolutley HUGE to me and I am so thankful for it. But the state seems odd tbh, and I kindof understand it.

    Here is my experience:

    It's NOT as smooth as the equivilant ran on Microsoft's operating systems. Updates do happen, but they appear to be limited (though I am grateful for the new Hub port). As for the future, until we get something official. I would say it's sketchy.


    As for anyone looking to switch. Let me put it this way. I like to play games from time to time. So I have a Windows VM running inside of Linux with a dedicated GPU for native performance (
    ). And I can just say that I have never even had to install Unity on the VM.
     
    PixelJ likes this.
  5. MartinIsla

    MartinIsla

    Joined:
    Sep 18, 2013
    Posts:
    104
    It's really buggy and I understand, but it's been 4 years since the Linux editor first launched and some things could've been fixed in that time. That's why I'm concerned no-one is actively working on it. I face problems that have been reported in this forum months ago.

    But hey, good news! TextMesh Pro 1.4 supports font generation in Linux now!