I know this sounds weird, but lately I been wondering what's the purpose of having this type of mechanics in RPG's? Im playing around with the idea of making an RPG for fun. Started researching on how to do it. The thing is; every resource that I find either one of two things: "How to make an RPG using these RPG mechanics" or "This is how X game did their RPG mechanics". They never bothers to explain why they choose to do so. Its always a "RPG's must include these mechanics" mentality. I love RPG's and I get that you need to create such mechanics. I was hoping to find out whats the purpose of them, so that I could better understand what needs to be done when designing one. Anybody has a clue as to why or could share a resource that explains this? Thank you.