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Whats the difference on importing .blend or .fbx files?

Discussion in 'Asset Importing & Exporting' started by AlexandreRangel, Nov 16, 2018.

  1. AlexandreRangel

    AlexandreRangel

    Joined:
    Sep 30, 2014
    Posts:
    3
    Hello Unity friends,

    I've been using, with great success, the workflow of modelling in Blender, saving the .blend file directly in the Assets folder and the model comes with materials and animations into Unity. If I need to change anything, I just open, change and re-save the .blend file.
    Is there any advantage on using the .fbx format?

    Thanks!
     
  2. leftshoe18

    leftshoe18

    Joined:
    Jul 29, 2017
    Posts:
    61
    Answered here