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Bug What wrong with GarbageCollectAssetsProfile on my Editor

Discussion in 'Editor & General Support' started by thanghp456, Nov 3, 2022.

  1. thanghp456

    thanghp456

    Joined:
    Feb 12, 2017
    Posts:
    3
    Hi everyone, I'm using Mac M1 Pro and Unity 2021.3.1f. When I first open Unity it runs smoothly but when I go into game mode for a while and exit game mode, the GarbageCollectAssetsProfile causes my editor to drop framerate.Has anyone come across a similar case?

    * I tried other version like unity 2021.3.12f but not fixed
     
    xiaobin_drpanda and lesmatt like this.
  2. lesmatt

    lesmatt

    Joined:
    Apr 11, 2017
    Posts:
    2
    Hi, I see the exact same thing happening on my end. Have you found and resolution?
     
    Last edited: Nov 10, 2022
  3. Wang_Sichun

    Wang_Sichun

    Joined:
    Oct 11, 2016
    Posts:
    2
    It also happened to my editor; now my editor is too slow to use. I even tried with an empty project, it happened again.

    I am using a mac with an intel CPU. Using unity 2021.3.13f1
     
    Last edited: Nov 18, 2022
  4. patrickjarnfelt

    patrickjarnfelt

    Joined:
    Jun 24, 2013
    Posts:
    9
    I am having the same issues on my Mac M1. I have updated to the latest 2021.3.23f1 to no avail.
    The editor performance was horendous before changing the Graphics API for Mac to OpenGLCore (and remove Metal), but the same problem still arises to me that suddently the editor becomes unresponsive because of the "Integrate Assets in Background". My Editor fps even goes down to 15fps till it's almost unusable.
     

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