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What types of files/folders should I exclude/ignore for committing Unity projects to GitHub?

Discussion in 'General Discussion' started by asperatology, May 27, 2015.

  1. asperatology

    asperatology

    Joined:
    Mar 10, 2015
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    970
    Since I just started on Unity, I would like to get the hang of source control by understanding what files can be ignored and what files are crucial for development.

    Does anyone have a list that I can copy/paste from? And if possible, can someone explain what particular ignored files/folders are and what they do that warrants a .gitignore entry?
     
  2. CodeMonke234

    CodeMonke234

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    Oct 13, 2010
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    181
  3. asperatology

    asperatology

    Joined:
    Mar 10, 2015
    Posts:
    970
    It would seem that Unity 5 may have dependency changes in regards to source control packages and what to exclude.

    Also, since you have linked to another recent thread about controlling asset packages not needed to check in, I guess my thread is kind of moot.
     
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