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What Triggers Button Disabled State?

Discussion in 'UGUI & TextMesh Pro' started by Marble, Aug 24, 2014.

  1. Marble


    Aug 29, 2005
    I want to trigger the "Disabled" state on my button Animator. How? Neither disabling the Button component nor toggling its "Interactable" field seems to do it.

    EDIT: Solved... the "interactable" field must be toggled false, but the component must remain enabled. Perhaps the animation state could be worded more clearly (i.e. "Non-Interactable")?
    Last edited: Aug 24, 2014
    Hero101 and Melang like this.