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What tool is best for a 3D tilemap editor

Discussion in 'Editor & General Support' started by krupps, Jan 17, 2022.

  1. krupps

    krupps

    Joined:
    Oct 17, 2017
    Posts:
    159
    I'm looking for a way to create Prefab rooms in 3d. Then at runtime and connect them. Nothing too complicated.

    Does anyone have a tool they have used that is easy to to do this with the api?
     
  2. Kurt-Dekker

    Kurt-Dekker

    Joined:
    Mar 16, 2013
    Posts:
    38,520
    Making procedural rooms into complete play spaces involves aesthetics, architecture, visibility, presentation, playability, graph theory (for reachability and completeness), navigation, spacing and place... it is a big hairy giant ball of knowledge and that does not change by tacking on 'Nothing too complicated."

    In the whole field of game programming there is almost nothing MORE complicated than procedural room and dungeon generation. But fortunately there are bazillions of Youtube tutorials out there for everything from ultra-simple pure grid generations (like rogue/angband/moria) to fully free-form levels and walls and carved out of solid terrain with up/down abilities, etc.

    It is a MASSIVE area of study... get to it!! :)