Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. Dismiss Notice

What other software do I need with Unity for Independent Development?

Discussion in 'Formats & External Tools' started by DeanAdamFry, Jul 18, 2014.

  1. DeanAdamFry

    DeanAdamFry

    Joined:
    Jul 17, 2014
    Posts:
    3
    Any reasonably priced software is welcome. Software that cost over £200 each isn't within my budget so please do not post any software with that price tag.

    From what I understand I will need software to create models, sprites, backgrounds etc. but I am not sure what else I need.

    Thank you in advance.
     
  2. chrisall76

    chrisall76

    Joined:
    May 19, 2012
    Posts:
    667
    You'll usually need (free program-wise, as that's mainly what I use:
    -Blender: 3D Modeling.
    tutorial:


    -Gimp (or Paint.Net, Gimp is preferred): Texture creation
    tutorial: It's more or less Photoshop, so looking at tutorials for it will more or less work.

    other than that what you need depends on what your gonna do. For example, if your going to be sculpting
    models than Sculptris is something to look at.
     
  3. DeanAdamFry

    DeanAdamFry

    Joined:
    Jul 17, 2014
    Posts:
    3
    So the things I need is:
    • 3D Modelling Software
    • Photoshop Software
    Correct? If so apart from Blender and Gimp, what other software is there for those two types of software?
     
  4. TonyLi

    TonyLi

    Joined:
    Apr 10, 2012
    Posts:
    12,523
    Backup software. For example, Backupper. (free)

    Version control software. For example, Subversion. (<-- That's actually a link to Unity's VCS docs.) (free)

    uTomate. This invaluable tool is well worth the cost if you need to automate anything in Unity.

    Audacity for audio editing. (free)

    Gimp seems to be the popular choice, but I prefer PAINT.NET (free). It may not be as powerful, but it does everything I need and it's much simpler to use.
     
    Last edited: Jul 18, 2014
  5. SinovenatoR

    SinovenatoR

    Joined:
    Jun 14, 2014
    Posts:
    51
    You will need soft-wares for those:
    - 3D modelling & animation
    - Textures & 2D art
    - Sound effects & music

    For 3D:
    - Blender / Free
    - 3D max / Paid
    - Cinema 4D / Paid
    - Maya / Paid

    Textures & 2D:
    - Gimp / The easiest / Free
    - Adobe Photoshop / Professional / Paid

    Sound:
    - Adobe Audition

    For me, I use:
    Blender / Photoshop / Adobe Audition
     
  6. DeanAdamFry

    DeanAdamFry

    Joined:
    Jul 17, 2014
    Posts:
    3
    Checked.

    For sounds & music, do you mean just editing or actually creating sounds/music?
     
    Last edited: Jul 18, 2014
  7. SinovenatoR

    SinovenatoR

    Joined:
    Jun 14, 2014
    Posts:
    51
    Kind of both of them.
     
  8. Teremo

    Teremo

    Joined:
    Jul 8, 2014
    Posts:
    82
    I'm new to game development as you are and I had the same question.

    After doing some research I found the following programs:

    Free 2d modeling software: Gimp

    Free 3d modeling software: Blender3d

    Free audio recording and editing software: Audacity

    Audio creating software: I'd use a cheap keyboard synth for most of my sounds.

    Adobe now provides monthly payment options for their software, if you're experienced with Photoshop, by all means use it, as Gimp does have a learning curve due to the UI.