Search Unity

What kinds of things does Physics.Processing include vs Physics.UpdateBodies in profiler?

Discussion in 'Physics' started by JustJeff, Apr 11, 2015.

  1. JustJeff

    JustJeff

    Joined:
    Feb 16, 2015
    Posts:
    84
    Or--as I'm assuming-- is it more like it does the processing of what needs to happen and then updates them?

    I did some cursory googling but I wanted to double check this.
     
  2. SnakeTheRipper

    SnakeTheRipper

    Joined:
    Dec 31, 2014
    Posts:
    136
    Physics.Processing is where all the non-cloth physics jobs are processed.

    Physics.UpdateBodies is where all the physics bodies have their positions and rotations updated as well as where messages that communicate these updates are sent.



    All the information related to the profiler is here : http://docs.unity3d.com/Manual/ProfilerCPU.html