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What kind of texture technic is he using?

Discussion in 'General Graphics' started by Feuerputz, Jun 15, 2018.

  1. Feuerputz

    Feuerputz

    Joined:
    Sep 6, 2017
    Posts:
    43
    Hey folks,
    recently I watched this level design by Maverick. At minute 0:30, 0:40 he is composing multiple wallparts. The texture seems not to be mapped on the model itself, instead it seems to have a global setup or something. When he moves the models the texture stays on its place.



    Does this technic exist in Unity and how is it called?

    Thanks in advance!
     
  2. Laurens-Paladin-Studios

    Laurens-Paladin-Studios

    Joined:
    Apr 25, 2015
    Posts:
    54
    It's a technique where the texture in the shader are mapped in worldspace using triplanar projection.
     
    Feuerputz and theANMATOR2b like this.
  3. Feuerputz

    Feuerputz

    Joined:
    Sep 6, 2017
    Posts:
    43
    That makes sense, thank you!