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What kind of marketing / advertising works best for you?

Discussion in 'General Discussion' started by MD_Reptile, Apr 8, 2017.

  1. MD_Reptile

    MD_Reptile

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    I want to know which marketing and advertising strategies work best for you guys, as I am just terrible at this whole aspect of game development.

    To give more perspective here, I'm a solo indie for now, and usually work on either solo projects or very small teams, and sometimes contracting work. I'd love to hear from anybody though, even if your part of a huge team at some AAA studio...

    What strategies have paid off the best for your games and or mobile apps? Do you pile tons of cash into advertising? Do you carefully select the most perfect ASO descriptions on mobile app stores? Facebook/Social marketing pushes? Do you do absolutely nothing and just try and make an awesome game???

    Maybe something really crazy, like have any of you used any of those really shady sounding "we give totally real positive reviews and its totally super ok with apple and google" kinds of crazy sounding offers that developer accounts get emails from all the time?

    Any horror stories of things NOT to try that worked out really bad in the end?

    Thanks ahead of time for any input!
     
  2. Kronnect

    Kronnect

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    Reviews from TouchArcade gave us some nice downloads.
     
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  3. DragonSAR2013

    DragonSAR2013

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  4. MD_Reptile

    MD_Reptile

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  5. DragonSAR2013

    DragonSAR2013

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    Thanks, Level up Series on Channel9 has some great practical advice from Successful Indie developers.
     
  6. anajames86

    anajames86

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    Social sharing and SEO drives the traffic for me. While SEO is a bit difficult, but once you get hands on it helps alot.
     
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  7. MD_Reptile

    MD_Reptile

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    You guys are right, ASO / SEO does wonders for organic downloads, and there's a lot to be said about what kind of difference it can make doing some research on sensor tower or comparable sites and trying to focus on related apps for good keywords and those types of strategies.

    I would like to hear more about this topic from more of the community so keep the replies coming!
     
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  8. Meltdown

    Meltdown

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    How did you get them to review your game? Did you approach them or did they just find it amongst the haystack and review it themselves?
     
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  9. MD_Reptile

    MD_Reptile

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    I second that @Thrawn75 - was it because you pitched them on reviewing it over an email? Did you hire a marketing company who did that legwork? Was there an up front cost of any kind?
     
  10. Kronnect

    Kronnect

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    I created a pre-launch campaign and a bunch of beta testers joined Test Flight (I'm talking about a game I created with Xcode for iOS - at that time I was not using Unity) and also was actively discussing the game on TouchArcade forums. I guess some hype was created around Noir Run. Ultimately the editorial picked the game in one of their weekly news post when the game launched.

    It was not an in-game review, just a referral to the game launch along 4 or 5 others. But I can say that just referring the game in a single paragraph brought lot of downloads for a few days while it was under spotlight on the front page.
     
    Last edited: Apr 28, 2017
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  11. anajames86

    anajames86

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    That is the most authentic IMO
     
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  12. Deleted User

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    Asking smaller game sites to review your game, uploading youtube videos, and telling your friends is the best strategy I ever used. (This is an idea. I am a lazy person.)
     
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  13. anajames86

    anajames86

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    Out of the three i think small game sites reviewing your game is a much better option.
     
  14. ClickkyTeam

    ClickkyTeam

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  15. Meltdown

    Meltdown

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    Why are those CPI's so low? From what I've read the industry average CPI's are $4-6 for Tier 1 markets, and $0.80 to $3 - for emerging markets.
     
  16. ClickkyTeam

    ClickkyTeam

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    Platforms create industry reports based on their own data, so the numbers could vary through the different solution providers. Also, it might be that I've shared a November's whitepaper in a previous post. You can view the most recent data (but not so detailed) here https://clickky.biz/advertise/self-serve/

    By the way, what industry reports do you usually rely on?