Hello Unity community. I was looking at some sculpting tools and it looks like I can make more organic shapes more easily using those instead of trying to model them. So I thought I would sculpt models, model around them so I can put them into my game. I already use Blender 3d for my 3d modelling and it has a sculpting tool in it. However, is it better to use a program that focuses more on sculpting? PS: I found a program called Sculptris which appears to be free, would anyone recommend it or is there something better?