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Other What is the state of rendering multiple worlds at the same time?

Discussion in 'Graphics for ECS' started by Cell-i-Zenit, Sep 14, 2021.

  1. Cell-i-Zenit

    Cell-i-Zenit

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    I tried this like 10 Months ago and it did not work (as expected!), but it was said that this will maybe be added to the hybridrenderer.

    Is this now confirmed (or disputed) ?

    Thanks
     
    JesOb likes this.
  2. joelv

    joelv

    Unity Technologies

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    Rendering from multiple worlds are sadly not currently supported. There are some things that need to be reworked for it to be supported, and we have a task in our backlog to implement it.
     
    DrBoum and Cell-i-Zenit like this.
  3. Cell-i-Zenit

    Cell-i-Zenit

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    Yes, i know that this is not supported, i just wanted to know if it gets realistically implemented or not.

    The backlog at my company is a trashcan. Is it similiar in your team? :p
     
  4. joelv

    joelv

    Unity Technologies

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    Right, well it's all a matter of prioritization I guess. We have some big improvements landing soon and after that we can start getting through smaller task I hope.

    Or team is not that old so I don't think our backlog has entered trashcan status just yet...
     
    PhilSA, JoNax97, apkdev and 1 other person like this.
  5. Cell-i-Zenit

    Cell-i-Zenit

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    Is there an update to this? Still backlog @joelv ?

    Thanks for your answer :)
     
  6. joelv

    joelv

    Unity Technologies

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    Yeah, still on the back log. It won't happen even for the 1.0 release I think. Just too much to do =)
     
  7. Cell-i-Zenit

    Cell-i-Zenit

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    So probl. around 2023 when i could expect this feature earliest? (no hate)
     
  8. joelv

    joelv

    Unity Technologies

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    Sadly yeah. There are a lot of more urgent tasks on our table (mobile performance, OpenGL ES 3.1 and as much feature parity with game objects rendering for example). Currently those have priority.
     
    optimise likes this.
  9. sngdan

    sngdan

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    here you go :)
     
  10. Cell-i-Zenit

    Cell-i-Zenit

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    The yearly post for this! @joelv

    What is the current state on this? :)
     
  11. joelv

    joelv

    Unity Technologies

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    As far as I know there has been no progress on multi world rendering.

    @JussiKnuuttila might have more information
     
  12. JussiKnuuttila

    JussiKnuuttila

    Unity Technologies

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    As far as I know, multi world rendering is not supported in Entities 1.0.