Hi All! The problem: I'm working on this Yeti Home Defense game: And hear from people around about over-saturation and not having single style, but nothing in particular. What is the right place to discuss game visual style? E.g. top-5 things that would distract you from playing? And, as my target is mobile, what could be improved without fps loosing? My reference style is 3d game kit, the setting is extraterrestrial planet invaded by crystals.