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What is the official word on Unity5.x, VR and OpenGL on Windows?

Discussion in 'AR/VR (XR) Discussion' started by 8iVR, Sep 21, 2015.

  1. 8iVR

    8iVR

    Joined:
    Oct 29, 2014
    Posts:
    9
    My current project requires a native plugin for rendering and then compositing our content into the VR eyes. This renderer requires OpenGL.

    Since the Oculus 0.4.4 there hasn't been a working version that has supported OpenGL. It's coming up to a year away since that sdk release.

    This is what I've found while testing different builds, runtimes and sdks today.
    Clipboard02.jpg

    In the Unity5.2 patch notes it mentions "VR / Oculus Mac: No image to HMD. No workaround until 5.2.0p1"
    Could I assume that this means OpenGL is being supported for Mac? Possible that there is a branch with OpenGL support?

    Could I please get the official word about VR OpenGL support on Windows?