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what is the max limit of bone count for one model?

Discussion in 'Animation' started by james_cg, Sep 14, 2020.

  1. james_cg

    james_cg

    Joined:
    Nov 13, 2019
    Posts:
    17
    First of all, I am asking the max bone count, not the bones count for influencing a given vertex, or bone count for skin weights.

    I have googled a while, and found some old topic like:
    How many bones? -- https://forum.unity.com/threads/how-many-bones.205650/


    In my game I was using gpu skin, while some model have 30 bones, and some have up to 120 bones. I was wondering What is The Max Bone Limitation For One Model In Unity? Is it related to gpu registers or uniform count? or something else?

    It is very helpful if I can get one exactly number, for performance and both for artists creation.
     
    BrandyStarbrite and Lynxed like this.
  2. Lynxed

    Lynxed

    Joined:
    Dec 9, 2012
    Posts:
    121
    Still no answer. I would like to use bones to Batch a lot of stuff into one model (Instancing and dynamic batching won't work).
     
    BrandyStarbrite likes this.