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What is the "DeferredTile" shader, and why so many shader keywords?

Discussion in 'High Definition Render Pipeline' started by BigRookGames, Jul 1, 2020.

  1. BigRookGames

    BigRookGames

    Joined:
    Nov 24, 2014
    Posts:
    330
    I am having some issues with hitting the keyword limit, and one that uses a lot of unique keywords is the DeferredTile shader:
    upload_2020-7-1_12-15-52.png
    and it contains a number of keywords:
    upload_2020-7-1_12-17-2.png
    Is there anyway to disable these or delete the shader (if not used)
     
  2. Camarent

    Camarent

    Joined:
    Feb 19, 2014
    Posts:
    168
    Can i ask what do you use to find keywords? Is it your script? If you don’t mind can you share it?
     
  3. BigRookGames

    BigRookGames

    Joined:
    Nov 24, 2014
    Posts:
    330
    Camarent likes this.