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Question What is the correct way to use Graphics.DrawMeshInstanced in hdrp?

Discussion in 'High Definition Render Pipeline' started by emptyxu, Mar 29, 2020.

  1. emptyxu

    emptyxu

    Joined:
    Jun 15, 2017
    Posts:
    12
    Try to draw batched transparent objects with graphics.drawmeshinstanced but shown nothing.
    Succeeded with Batchrenderergroup api.
    I think i missed something... but what?