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What is the blue channel in a detail mask?

Discussion in 'High Definition Render Pipeline' started by Stroustrup, Aug 24, 2020.

  1. Stroustrup

    Stroustrup

    Joined:
    May 18, 2020
    Posts:
    142
    what does it mean by Mask?
    is it greyscale albedo detail?
     

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  2. rz_0lento

    rz_0lento

    Joined:
    Oct 8, 2013
    Posts:
    2,361
    Detail mask part (blue channel in mask texture) describes which part your UV's get used in (optional) detail mapping. HDRP docs are bit lacking on explaining this but you should understand the application if you read the old standard shader docs that explain the purpose and usage of detail maps and mask:

    https://docs.unity3d.com/Manual/StandardShaderMaterialParameterDetail.html