Hello, Community. The desired effect (glowing text over dark canvas) is demonstrated on the picture below (credits to its author, swordfish): I am trying to achieve that using text mesh pro, but my results are quite unsatisfying. Glowing effect itself looks pretty weird, but I am not yet familiar with text mesh pro so maybe I am doing something wrong. Here are my questions: What is the best way to create such effects in Unity? Is text mesh pro suitable for this purpose or I need to use something a bit more advanced like shaders? If so, how would you go about that? One good fellow from answers.unity suggested me 'to made a new material for this text shader with glow effect and extra pad for heavy looking text'. I am going to try this way. Didn't achieve good results yet.