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What is the best animation utility for pre-drawn, multi-layered artwork?

Discussion in 'Animation' started by White-Fox3000, Jan 16, 2020.

  1. White-Fox3000

    White-Fox3000

    Joined:
    Jan 16, 2020
    Posts:
    2
    I'm hitting the wall trying to get my drawings to animate using Krita.
    I am told this is because Krita is better suited for traditional cell-animation / drawing it out line by line as opposed to a fully drawn and layered image?

    Also, I preferably want to animate this thing in a tweening fashion as it's mostly vehicles etc. Yet is this possible for non-vector animation?
     
    Last edited: Jan 16, 2020
  2. ArtsyAngelee

    ArtsyAngelee

    Joined:
    Jun 11, 2019
    Posts:
    10
    It's been a while since I've messed around with 2D bone animation for Unity but the ones I remember that should still be good: Spine 2D, Dragonbones (external), Puppet2D, AnyPortrait (asset store). There's a few more out there that have slipped my mind.

    I know for sure that you can use raster images with Spine 2D since I've tried it but I believe you can use raster images with the rest as well.
     
  3. White-Fox3000

    White-Fox3000

    Joined:
    Jan 16, 2020
    Posts:
    2
    Thanks, I'm giving Open Toonz a whirl right now, we'll see how that goes I guess...