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What is buildlogtep?

Discussion in 'Addressables' started by TJHeuvel-net, Apr 6, 2021.

  1. TJHeuvel-net

    TJHeuvel-net

    Joined:
    Jul 31, 2012
    Posts:
    818
    After switching to scriptable build pipeline we got a new file, buildlogtep.json. Is there some documentation what this is, what the contents mean? Should we ship this file?
     
    _creatio_ likes this.
  2. _creatio_

    _creatio_

    Joined:
    Mar 21, 2013
    Posts:
    43
    Looks like it's just a build log, which is never loaded after it's written. So it should be safe to get rid of. You can look through the scriptable build pipeline package for this file name and see for yourself.
     
  3. liortal

    liortal

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    Oct 17, 2012
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    3,559
    Is that a typo? what is build log TEP ? should be STEP ?
     
  4. Xarbrough

    Xarbrough

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    Dec 11, 2014
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    1,184
  5. liortal

    liortal

    Joined:
    Oct 17, 2012
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    3,559
    yeh its part of the Scriptable Build Pipeline package, i was just not so sure about the name :)
     
  6. AndrewSkow

    AndrewSkow

    Unity Technologies

    Joined:
    Nov 17, 2020
    Posts:
    78
    The "TEP" stands for Trace Event Profiler, which is the file format supported by chrome://tracing.

    Xarbrough is correct that buildlogtep.json is related to:
    https://docs.unity3d.com/Packages/com.unity.addressables@1.18/manual/BuildProfileLog.html

    When using ScriptableBuildPipeline directly it would be the buildlogtep.json file, but when using Addressables the equivalent file is AddressablesBuildTEP.json. This file gives some profiling information about where the time for the build was spent.