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What is _CameraReflectionsTexture?Does it have anything to do with HDR

Discussion in 'Shaders' started by Lin-Dong, Oct 19, 2018.

  1. Lin-Dong

    Lin-Dong

    Joined:
    Apr 10, 2015
    Posts:
    14
    Hey Guys,I saw that _CameraReflectionsTexture used In SSR compute at PostProcess Stack V2.
    But _CameraReflectionsTexture in not in Unity's Doc.I saw that Tex in FrameDebugger,It's generate in Deferred pipeline.
    In SSR When I Turn ON Allow HDR in camera,The _CameraReflectionsTexture is turn to the Other RenderTexture,When I Turn OFF Allow HDR in camera,The _CameraReflectionsTexture is normal,how to resolve this?And What's the relationship between HDR and _CameraReflectionsTexture ?
    Thanks!