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Question What impact will not using have?

Discussion in 'Graphics for ECS' started by Bagazi, Aug 14, 2023.

  1. Bagazi


    Apr 18, 2018
    I want to use DOTS/ECS while also utilizing Unity's built-in rendering pipeline. As far as I know, does not support the built-in rendering pipeline. Therefore, I'd like to understand the potential consequences of not using, especially in terms of performance, and whether these effects can be manually mitigated.
  2. JussiKnuuttila


    Unity Technologies

    Jun 7, 2019
    Neither Entities Graphics or BatchRendererGroup support the built-in rendering pipeline, because it does not support the SRP Batcher.

    If you want to use the built-in rendering pipeline with ECS, you will have to develop a custom rendering solution (e.g by issuing manual DrawMesh calls).
    Bagazi likes this.