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What happened to graphics emulation?

Discussion in 'Web' started by jRocket, Nov 24, 2020.

  1. jRocket

    jRocket

    Joined:
    Jul 12, 2012
    Posts:
    700
    I have recently updated an old WebGL project from 5.6 all the way to 2020.1. Got it working mostly, aside from the pixelated shadows bug. The only problem now is that there is no longer a graphics emulation option in the edit menu and I can't preview what it will look like in WebGL 1.0/Safari. Was the graphics enumation feature removed, and if so, what was the reasoning behind that?
     
  2. ROBYER1

    ROBYER1

    Joined:
    Oct 9, 2015
    Posts:
    1,454
    Same problem here, is there any reason why it is gone? Builds in WebGL1.0 look so different it makes prototyping a real pain.
     
  3. Mauri

    Mauri

    Joined:
    Dec 9, 2010
    Posts:
    2,664
    That feature has been removed in
    2019.1
    (see Release Notes, under "Backwards Compatibility Breaking Changes").
    No reason was given.
     
  4. ROBYER1

    ROBYER1

    Joined:
    Oct 9, 2015
    Posts:
    1,454
    Really is a pain because WebGL1.0 builds look drastically different and can't be prototyped in the engine itself - if there was a way to preview it in the editor it would help.

    I am only using WebGL 1 because Safari is stubbornly staying with WebGL1 for public releases currently (stuck in the past if you ask me)
     
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  5. muzammilshahiddevhouse

    muzammilshahiddevhouse

    Joined:
    Mar 13, 2021
    Posts:
    10
    @ROBYER1
    You can Check/Uncheck the AutoGraphicsApi option in the build settings. I am also facing this issue it might be a solution for you.
    Note -> It didn't worked for me.
     
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