I have recently updated an old WebGL project from 5.6 all the way to 2020.1. Got it working mostly, aside from the pixelated shadows bug. The only problem now is that there is no longer a graphics emulation option in the edit menu and I can't preview what it will look like in WebGL 1.0/Safari. Was the graphics enumation feature removed, and if so, what was the reasoning behind that?
Same problem here, is there any reason why it is gone? Builds in WebGL1.0 look so different it makes prototyping a real pain.
That feature has been removed in 2019.1 (see Release Notes, under "Backwards Compatibility Breaking Changes"). No reason was given.
Really is a pain because WebGL1.0 builds look drastically different and can't be prototyped in the engine itself - if there was a way to preview it in the editor it would help. I am only using WebGL 1 because Safari is stubbornly staying with WebGL1 for public releases currently (stuck in the past if you ask me)
@ROBYER1 You can Check/Uncheck the AutoGraphicsApi option in the build settings. I am also facing this issue it might be a solution for you. Note -> It didn't worked for me.